#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#if defined _MSC_VER && _MSC_VER >= 1400
	#ifndef _CRT_SECURE_NO_DEPRECATE
		#define _CRT_SECURE_NO_DEPRECATE
	#endif
	#pragma warning(disable:4996)
#endif

#include "../common/nowin.h"

typedef int BOOL;
#define TRUE 1
#define FALSE 0

typedef int BOOL;
typedef unsigned char byte;

#include "../utils/common/mathlib.h"
#include "const.h"
#include "progdefs.h"
#include "edict.h"
#include "eiface.h"
#include "studio.h"

#ifndef ACTIVITY_H
#include "activity.h"
#endif

#include "activitymap.h"

#ifndef ANIMATION_H
#include "animation.h"
#endif

#ifndef SCRIPTEVENT_H
#include "scriptevent.h"
#endif

#ifndef ENGINECALLBACK_H
#include "enginecallback.h"
#endif

extern globalvars_t *gpGlobals;

#ifdef _MSC_VER
#pragma warning(disable:4244)
#endif

int ExtractBbox(void *pmodel, int sequence, float *mins, float *maxs)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);

	mins[0] = pseqdesc[sequence].bbmin[0];
	mins[1] = pseqdesc[sequence].bbmin[1];
	mins[2] = pseqdesc[sequence].bbmin[2];
	maxs[0] = pseqdesc[sequence].bbmax[0];
	maxs[1] = pseqdesc[sequence].bbmax[1];
	maxs[2] = pseqdesc[sequence].bbmax[2];
	return 1;
}

int LookupActivity(void *pmodel, entvars_t *pev, int activity)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);
	int weighttotal = 0;
	int seq = ACTIVITY_NOT_AVAILABLE;

	for (int i = 0; i < pstudiohdr->numseq; i++)
	{
		if (pseqdesc[i].activity == activity)
		{
			weighttotal += pseqdesc[i].actweight;

			if (!weighttotal || RANDOM_LONG(0, weighttotal - 1) < pseqdesc[i].actweight)
				seq = i;
		}
	}

	return seq;
}

int LookupActivityHeaviest(void *pmodel, entvars_t *pev, int activity)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);
	int weight = 0;
	int seq = ACTIVITY_NOT_AVAILABLE;

	for (int i = 0; i < pstudiohdr->numseq; i++)
	{
		if (pseqdesc[i].activity == activity)
		{
			if (pseqdesc[i].actweight > weight)
			{
				weight = pseqdesc[i].actweight;
				seq = i;
			}
		}
	}

	return seq;
}

void GetEyePosition(void *pmodel, float *vecEyePosition)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
	{
		ALERT(at_console, "GetEyePosition() Can't get pstudiohdr ptr!\n");
		return;
	}

	VectorCopy(pstudiohdr->eyeposition, vecEyePosition);
}

int LookupSequence(void *pmodel, const char *label)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);

	for (int i = 0; i < pstudiohdr->numseq; i++)
	{
		if (!stricmp(pseqdesc[i].label, label))
			return i;
	}

	return -1;
}

int IsSoundEvent(int eventNumber)
{
	if (eventNumber == SCRIPT_EVENT_SOUND || eventNumber == SCRIPT_EVENT_SOUND_VOICE)
		return 1;

	return 0;
}

void SequencePrecache(void *pmodel, const char *pSequenceName)
{
	int index = LookupSequence(pmodel, pSequenceName);

	if (index >= 0)
	{
		studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

		if (!pstudiohdr || index >= pstudiohdr->numseq)
			return;

		mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + index;
		mstudioevent_t *pevent = (mstudioevent_t *)((byte *)pstudiohdr + pseqdesc->eventindex);

		for (int i = 0; i < pseqdesc->numevents; i++)
		{
			if (pevent[i].event >= EVENT_CLIENT)
				continue;

			if (IsSoundEvent(pevent[i].event))
			{
				if (!strlen(pevent[i].options))
					ALERT(at_error, "Bad sound event %d in sequence %s :: %s (sound is \"%s\")\n", pevent[i].event, pstudiohdr->name, pSequenceName, pevent[i].options);

				PRECACHE_SOUND((char *)(gpGlobals->pStringBase + ALLOC_STRING(pevent[i].options)));
			}
		}
	}
}

void GetSequenceInfo(void *pmodel, entvars_t *pev, float *pflFrameRate, float *pflGroundSpeed)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return;

	if (pev->sequence >= pstudiohdr->numseq)
	{
		*pflFrameRate = 0;
		*pflGroundSpeed = 0;
		return;
	}

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;

	if (pseqdesc->numframes > 1)
	{
		*pflFrameRate = 256 * pseqdesc->fps / (pseqdesc->numframes - 1);
		*pflGroundSpeed = sqrt(pseqdesc->linearmovement[0] * pseqdesc->linearmovement[0] + pseqdesc->linearmovement[1] * pseqdesc->linearmovement[1] + pseqdesc->linearmovement[2] * pseqdesc->linearmovement[2]);
		*pflGroundSpeed = *pflGroundSpeed * pseqdesc->fps / (pseqdesc->numframes - 1);
	}
	else
	{
		*pflFrameRate = 256;
		*pflGroundSpeed = 0;
	}
}

int GetSequenceFlags(void *pmodel, entvars_t *pev)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr || pev->sequence >= pstudiohdr->numseq)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;
	return pseqdesc->flags;
}

int GetAnimationEvent(void *pmodel, entvars_t *pev, MonsterEvent_t *pMonsterEvent, float flStart, float flEnd, int index)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr || pev->sequence >= pstudiohdr->numseq || !pMonsterEvent)
		return 0;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;
	mstudioevent_t *pevent = (mstudioevent_t *)((byte *)pstudiohdr + pseqdesc->eventindex);

	if (!pseqdesc->numevents || index > pseqdesc->numevents)
		return 0;

	if (pseqdesc->numframes > 1)
	{
		flStart *= (pseqdesc->numframes - 1) / 256;
		flEnd *= (pseqdesc->numframes - 1) / 256;
	}
	else
	{
		flStart = 0;
		flEnd = 1;
	}

	for (; index < pseqdesc->numevents; index++)
	{
		if (pevent[index].event >= EVENT_CLIENT)
			continue;

		if ((pevent[index].frame >= flStart && pevent[index].frame < flEnd) || ((pseqdesc->flags & STUDIO_LOOPING) && flEnd >= pseqdesc->numframes - 1 && pevent[index].frame < flEnd - pseqdesc->numframes + 1))
		{
			pMonsterEvent->event = pevent[index].event;
			pMonsterEvent->options = pevent[index].options;
			return index + 1;
		}
	}

	return 0;
}

float SetController(void *pmodel, entvars_t *pev, int iController, float flValue)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return flValue;

	mstudiobonecontroller_t *pbonecontroller = (mstudiobonecontroller_t *)((byte *)pstudiohdr + pstudiohdr->bonecontrollerindex);
	int i = 0;

	for (; i < pstudiohdr->numbonecontrollers; i++, pbonecontroller++)
	{
		if (pbonecontroller->index == iController)
			break;
	}

	if (i >= pstudiohdr->numbonecontrollers)
		return flValue;

	if (pbonecontroller->type & (STUDIO_XR | STUDIO_YR | STUDIO_ZR))
	{
		if (pbonecontroller->end < pbonecontroller->start)
			flValue = -flValue;

		if (pbonecontroller->start + 359 >= pbonecontroller->end)
		{
			if (flValue > ((pbonecontroller->start + pbonecontroller->end) / 2) + 180)
				flValue = flValue - 360;

			if (flValue < ((pbonecontroller->start + pbonecontroller->end) / 2) - 180)
				flValue = flValue + 360;
		}
		else
		{
			if (flValue > 360)
				flValue = flValue - (int)(flValue / 360.0) * 360.0;
			else if (flValue < 0)
				flValue = flValue + (int)((flValue / -360.0) + 1) * 360.0;
		}
	}

	int setting = (int)(255 * (flValue - pbonecontroller->start) / (pbonecontroller->end - pbonecontroller->start));

	if (setting < 0)
		setting = 0;

	if (setting > 255)
		setting = 255;

	pev->controller[iController] = setting;
	return setting * (1.0 / 255) * (pbonecontroller->end - pbonecontroller->start) + pbonecontroller->start;
}

float SetBlending(void *pmodel, entvars_t *pev, int iBlender, float flValue)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return flValue;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;

	if (pseqdesc->blendtype[iBlender] == 0)
		return flValue;

	if (pseqdesc->blendtype[iBlender] & (STUDIO_XR | STUDIO_YR | STUDIO_ZR))
	{
		if (pseqdesc->blendend[iBlender] < pseqdesc->blendstart[iBlender])
			flValue = -flValue;

		if (pseqdesc->blendstart[iBlender] + 359 >= pseqdesc->blendend[iBlender])
		{
			if (flValue > ((pseqdesc->blendstart[iBlender] + pseqdesc->blendend[iBlender]) / 2) + 180)
				flValue = flValue - 360;

			if (flValue < ((pseqdesc->blendstart[iBlender] + pseqdesc->blendend[iBlender]) / 2) - 180)
				flValue = flValue + 360;
		}
	}

	int setting = (int)(255 * (flValue - pseqdesc->blendstart[iBlender]) / (pseqdesc->blendend[iBlender] - pseqdesc->blendstart[iBlender]));

	if (setting < 0)
		setting = 0;

	if (setting > 255)
		setting = 255;

	pev->blending[iBlender] = setting;
	return setting * (1.0 / 255) * (pseqdesc->blendend[iBlender] - pseqdesc->blendstart[iBlender]) + pseqdesc->blendstart[iBlender];
}

int FindTransition(void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return iGoalAnim;

	mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);

	if (!pseqdesc[iEndingAnim].entrynode || pseqdesc[iGoalAnim].entrynode)
		return iGoalAnim;

	int iEndNode = (*piDir > 0) ? pseqdesc[iEndingAnim].exitnode : pseqdesc[iEndingAnim].entrynode;

	if (iEndNode == pseqdesc[iGoalAnim].entrynode)
	{
		*piDir = 1;
		return iGoalAnim;
	}

	byte *pTransition = ((byte *)pstudiohdr + pstudiohdr->transitionindex);
	int iInternNode = pTransition[(iEndNode - 1) * pstudiohdr->numtransitions + (pseqdesc[iGoalAnim].entrynode - 1)];

	if (iInternNode == 0)
		return iGoalAnim;

	for (int i = 0; i < pstudiohdr->numseq; i++)
	{
		if (pseqdesc[i].entrynode == iEndNode && pseqdesc[i].exitnode == iInternNode)
		{
			*piDir = 1;
			return i;
		}

		if (pseqdesc[i].nodeflags)
		{
			if (pseqdesc[i].exitnode == iEndNode && pseqdesc[i].entrynode == iInternNode)
			{
				*piDir = -1;
				return i;
			}
		}
	}

	ALERT(at_console, "error in transition graph");
	return iGoalAnim;
}

void SetBodygroup(void *pmodel, entvars_t *pev, int iGroup, int iValue)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return;

	if (iGroup > pstudiohdr->numbodyparts)
		return;

	mstudiobodyparts_t *pbodypart = (mstudiobodyparts_t *)((byte *)pstudiohdr + pstudiohdr->bodypartindex) + iGroup;

	if (iValue >= pbodypart->nummodels)
		return;

	int iCurrent = (pev->body / pbodypart->base) % pbodypart->nummodels;
	pev->body = (pev->body - (iCurrent * pbodypart->base) + (iValue * pbodypart->base));
}

int GetBodygroup(void *pmodel, entvars_t *pev, int iGroup)
{
	studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;

	if (!pstudiohdr)
		return 0;

	if (iGroup > pstudiohdr->numbodyparts)
		return 0;

	mstudiobodyparts_t *pbodypart = (mstudiobodyparts_t *)((byte *)pstudiohdr + pstudiohdr->bodypartindex) + iGroup;

	if (pbodypart->nummodels <= 1)
		return 0;

	int iCurrent = (pev->body / pbodypart->base) % pbodypart->nummodels;
	return iCurrent;
}